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Escape from Restraints

Source Pathfinder Unchained pg. 55
Getting free of restraints, a grapple, or an entanglement requires an Acrobatics check. You can attempt an Acrobatics check instead of a combat maneuver check to escape a grapple or pin.

RestraintAcrobatics DC
Rope/bindingsBinder's CMB + 20
Net, animate rope20
Snare23
Manacles30
Masterwork manacles35
GrapplerGrappler's CMD


Action: 1 minute for restraints, full-round action for a net or a listed spell, standard action for a grapple or pin.

Try Again: Yes. You can even take 20 if you’re not being actively opposed.